Softbody Simulation / Animation V8

Softbody Simulation / Animation V8

This is an other Softbody Simulation Animation V8 created with Maxon Cinema 4D.

A little race between 3 different hair Balls. Flurry, Grassy and ? (I have currently no name for this coloured third ball).
Have you an idea?
Here i used dynamic Tags Hair and REDSHIFT for the rendering.
It makes a lot of fun to work with the Dynamics Engine.
This time the track is a bit longer.
The hair is extra short so that the hairstyle keeps its shape 😉

At the moment I’m still learning the rendering with REDSHIFT. This is the reason for any issues.
I played a bit too much, so the objects are slightly transparent.
In the end, I even had to re-render something. The numbers were already visible;)

Of course I know that the hair has nothing to do with the speed. But I thought that was funny.

Rendertime: 32 hours (REDSHIFT + 2 TITAN xP).
Working Time: normal (any hours) 😉
Why any hours? Usually it only takes minutes, but I’m always dissatisfied and always try something new. I also learn the settings of REDSHIFT.



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