This is an other Softbody Simulation created with Maxon Cinema 4D. The name is Softbody Simulation Playground V7.
Here i used Turbulence FD. The possibilities of the settings are enormous.
The seventh simulation of the new series. The rendertime 100 hours.
Previously, the dynamic simulation was cached. I also cached Turbulence FD before. Both took quite a long time with my PC.
The start of the video should actually be different. Because of the enormous rendering time, I have already shown the burning ball with fire. I actually wanted it like in the end. The fire should arise slowly.
I’ll do a lot more of that because it’s a lot of fun to play with the Cinema 4D Dynamic Engine and Turbulence FD.
I hope you enjoy the sixth video of the “Playground” series 😉